Developed by David Ringel

Spawn Crusher is a 2D RTS Game, where the player has to destroy the enemy base before the enemy spawns kill the playersbase.

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Do you like my work and you want to support me even more? A donation would help me very much. The money will be used for licenses and graphic updates.

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Highest Donation: 0,67€ JK

News

Spawn Crusher Alpha Version 0.3.1 is online!
Following Features have been implemented:
- Six new levels, now there are 9!
- New UI (Some buttons doesn't work because of WIP)
- New currency Crys
- Waypoints, let's make decisions!
- New Player and Enemy Units
- New Unittype: Hero at Herostatue
- More Balancing

- WASD Camera Movement

Untill february 2018 there will be a test and feedbackphase. After that im going to start with MULTIPLAYER function.

Features of Spawn Crusher

Spawn- and fightsystem


By clicking on a building with the left mouse button the player will send a unit to the enemy base. If the playersunit is confronted with an enemy they will shoot each other with their spells.
To upgrade the building click with the right mouse button on the building.

Buildingspots and different units!

The player can build different buildings on buildingspots.

Witch School: Spawns Witches (Range unit/2 different spells).
Tower: Defense building witch shoots on near by enemies.
Ogre Caverns: Spawns Ogres (Melee unit/ fast true damage attack).
Paladin Monastery: Spawns Paladins (Range unit/ heals nearby friendly units).
Destru University: Spawns Destrus (Range unit/ does AOE / low HP).
Hero Statue: Spawns Heroes (Zaxx(Assasing) / Lilly (Support) / Xorufos (Mage)).

Waypoints!


In the first three levels the units will run straight one way, but since the fourth the player has to choose where the units should go.
Decide the destiny of your units and your victory.

The UI!

The UI contains all the features i want to implement in the near feature. The design was made with Adboe Illustrator.

The Skillsystem


After completing a difficulty the player will level up. Each five levels the player recieves a skillpoint wich he should spent wisely. The player can improve his units with the skillsystem. The golden bordered skills require 2 skillpoints.

Impressum Data protcetion